515 lines
20 KiB
C++
515 lines
20 KiB
C++
// Copyright (C) 2010 Davis E. King (davis@dlib.net)
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// License: Boost Software License See LICENSE.txt for the full license.
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#ifndef DLIB_HoG_Hh_
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#define DLIB_HoG_Hh_
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#include "hog_abstract.h"
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#include "../algs.h"
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#include "../matrix.h"
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#include "../array2d.h"
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#include "../geometry.h"
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#include <cmath>
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namespace dlib
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{
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enum
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{
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hog_no_interpolation,
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hog_angle_interpolation,
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hog_full_interpolation,
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hog_signed_gradient,
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hog_unsigned_gradient
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};
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template <
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unsigned long cell_size_,
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unsigned long block_size_,
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unsigned long cell_stride_,
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unsigned long num_orientation_bins_,
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int gradient_type_,
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int interpolation_type_
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>
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class hog_image : noncopyable
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{
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COMPILE_TIME_ASSERT(cell_size_ > 1);
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COMPILE_TIME_ASSERT(block_size_ > 0);
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COMPILE_TIME_ASSERT(cell_stride_ > 0);
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COMPILE_TIME_ASSERT(num_orientation_bins_ > 0);
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COMPILE_TIME_ASSERT( gradient_type_ == hog_signed_gradient ||
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gradient_type_ == hog_unsigned_gradient);
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COMPILE_TIME_ASSERT( interpolation_type_ == hog_no_interpolation ||
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interpolation_type_ == hog_angle_interpolation ||
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interpolation_type_ == hog_full_interpolation );
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public:
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const static unsigned long cell_size = cell_size_;
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const static unsigned long block_size = block_size_;
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const static unsigned long cell_stride = cell_stride_;
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const static unsigned long num_orientation_bins = num_orientation_bins_;
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const static int gradient_type = gradient_type_;
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const static int interpolation_type = interpolation_type_;
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const static long min_size = cell_size*block_size+2;
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typedef matrix<double, block_size*block_size*num_orientation_bins, 1> descriptor_type;
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hog_image (
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) :
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num_block_rows(0),
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num_block_cols(0)
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{}
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void clear (
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)
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{
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num_block_rows = 0;
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num_block_cols = 0;
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hist_cells.clear();
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}
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void copy_configuration (
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const hog_image&
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){}
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template <
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typename image_type
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>
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inline void load (
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const image_type& img
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)
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{
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COMPILE_TIME_ASSERT( pixel_traits<typename image_traits<image_type>::pixel_type>::has_alpha == false );
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load_impl(mat(img));
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}
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inline void unload(
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) { clear(); }
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inline size_t size (
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) const { return static_cast<size_t>(nr()*nc()); }
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inline long nr (
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) const { return num_block_rows; }
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inline long nc (
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) const { return num_block_cols; }
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long get_num_dimensions (
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) const
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{
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return block_size*block_size*num_orientation_bins;
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}
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inline const descriptor_type& operator() (
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long row,
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long col
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) const
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{
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// make sure requires clause is not broken
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DLIB_ASSERT( 0 <= row && row < nr() &&
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0 <= col && col < nc(),
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"\t descriptor_type hog_image::operator()()"
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<< "\n\t invalid row or col argument"
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<< "\n\t row: " << row
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<< "\n\t col: " << col
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<< "\n\t nr(): " << nr()
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<< "\n\t nc(): " << nc()
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<< "\n\t this: " << this
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);
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row *= cell_stride;
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col *= cell_stride;
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++row;
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++col;
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int feat = 0;
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for (unsigned long r = 0; r < block_size; ++r)
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{
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for (unsigned long c = 0; c < block_size; ++c)
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{
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for (unsigned long i = 0; i < num_orientation_bins; ++i)
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{
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des(feat++) = hist_cells[row+r][col+c].values[i];
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}
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}
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}
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des /= length(des) + 1e-8;
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return des;
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}
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const rectangle get_block_rect (
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long row,
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long col
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) const
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{
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row *= cell_stride;
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col *= cell_stride;
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row *= cell_size;
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col *= cell_size;
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// do this to account for the 1 pixel padding we use all around the image
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++row;
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++col;
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return rectangle(col, row, col+cell_size*block_size-1, row+cell_size*block_size-1);
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}
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const point image_to_feat_space (
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const point& p
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) const
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{
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const long half_block = block_size/2;
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if ((block_size%2) == 0)
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{
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return point(((p.x()-1)/(long)cell_size - half_block)/(long)cell_stride,
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((p.y()-1)/(long)cell_size - half_block)/(long)cell_stride);
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}
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else
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{
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return point(((p.x()-1-(long)cell_size/2)/(long)cell_size - half_block)/(long)cell_stride,
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((p.y()-1-(long)cell_size/2)/(long)cell_size - half_block)/(long)cell_stride);
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}
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}
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const rectangle image_to_feat_space (
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const rectangle& rect
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) const
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{
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return rectangle(image_to_feat_space(rect.tl_corner()), image_to_feat_space(rect.br_corner()));
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}
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const point feat_to_image_space (
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const point& p
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) const
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{
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const long half_block = block_size/2;
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if ((block_size%2) == 0)
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{
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return point((p.x()*cell_stride + half_block)*cell_size + 1,
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(p.y()*cell_stride + half_block)*cell_size + 1);
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}
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else
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{
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return point((p.x()*cell_stride + half_block)*cell_size + 1 + cell_size/2,
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(p.y()*cell_stride + half_block)*cell_size + 1 + cell_size/2);
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}
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}
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const rectangle feat_to_image_space (
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const rectangle& rect
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) const
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{
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return rectangle(feat_to_image_space(rect.tl_corner()), feat_to_image_space(rect.br_corner()));
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}
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// these _PRIVATE_ functions are only here as a workaround for a bug in visual studio 2005.
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void _PRIVATE_serialize (std::ostream& out) const
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{
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// serialize hist_cells
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serialize(hist_cells.nc(),out);
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serialize(hist_cells.nr(),out);
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hist_cells.reset();
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while (hist_cells.move_next())
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serialize(hist_cells.element().values,out);
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hist_cells.reset();
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serialize(num_block_rows, out);
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serialize(num_block_cols, out);
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}
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void _PRIVATE_deserialize (std::istream& in )
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{
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// deserialize item.hist_cells
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long nc, nr;
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deserialize(nc,in);
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deserialize(nr,in);
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hist_cells.set_size(nr,nc);
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while (hist_cells.move_next())
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deserialize(hist_cells.element().values,in);
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hist_cells.reset();
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deserialize(num_block_rows, in);
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deserialize(num_block_cols, in);
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}
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private:
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template <
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typename image_type
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>
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void load_impl (
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const image_type& img
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)
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{
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// Note that we keep a border of 1 pixel all around the image so that we don't have
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// to worry about running outside the image when computing the horizontal and vertical
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// gradients.
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// Note also that we have a border of unused cells around the hist_cells array so that we
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// don't have to worry about edge effects when doing the interpolation in the main loop
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// below.
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// check if the window is just too small
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if (img.nr() < min_size || img.nc() < min_size)
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{
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// If the image is smaller than our windows then there aren't any descriptors at all!
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num_block_rows = 0;
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num_block_cols = 0;
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return;
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}
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// Make sure we have the right number of cell histograms and that they are
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// all set to zero.
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hist_cells.set_size((img.nr()-2)/cell_size+2, (img.nc()-2)/cell_size+2);
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for (long r = 0; r < hist_cells.nr(); ++r)
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{
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for (long c = 0; c < hist_cells.nc(); ++c)
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{
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hist_cells[r][c].zero();
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}
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}
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// loop over all the histogram cells and fill them out
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for (long rh = 1; rh < hist_cells.nr()-1; ++rh)
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{
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for (long ch = 1; ch < hist_cells.nc()-1; ++ch)
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{
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// Fill out the current histogram cell.
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// First, figure out the row and column offsets into the image for the current histogram cell.
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const long roff = (rh-1)*cell_size + 1;
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const long coff = (ch-1)*cell_size + 1;
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for (long r = 0; r < (long)cell_size; ++r)
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{
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for (long c = 0; c < (long)cell_size; ++c)
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{
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unsigned long left;
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unsigned long right;
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unsigned long top;
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unsigned long bottom;
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assign_pixel(left, img(r+roff,c+coff-1));
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assign_pixel(right, img(r+roff,c+coff+1));
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assign_pixel(top, img(r+roff-1,c+coff));
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assign_pixel(bottom, img(r+roff+1,c+coff));
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double grad_x = (long)right-(long)left;
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double grad_y = (long)top-(long)bottom;
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// obtain the angle of the gradient. Make sure it is scaled between 0 and 1.
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double angle = std::max(0.0, std::atan2(grad_y, grad_x)/pi + 1)/2;
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if (gradient_type == hog_unsigned_gradient)
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{
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angle *= 2;
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if (angle >= 1)
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angle -= 1;
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}
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// now scale angle to between 0 and num_orientation_bins
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angle *= num_orientation_bins;
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const double strength = std::sqrt(grad_y*grad_y + grad_x*grad_x);
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if (interpolation_type == hog_no_interpolation)
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{
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// no interpolation
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hist_cells[rh][ch].values[round_to_int(angle)%num_orientation_bins] += strength;
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}
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else // if we should do some interpolation
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{
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unsigned long quantized_angle_lower = static_cast<unsigned long>(std::floor(angle));
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unsigned long quantized_angle_upper = static_cast<unsigned long>(std::ceil(angle));
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quantized_angle_lower %= num_orientation_bins;
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quantized_angle_upper %= num_orientation_bins;
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const double angle_split = (angle-std::floor(angle));
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const double upper_strength = angle_split*strength;
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const double lower_strength = (1-angle_split)*strength;
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if (interpolation_type == hog_angle_interpolation)
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{
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// Stick into gradient histogram. Note that we linearly interpolate between neighboring
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// histogram buckets.
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hist_cells[rh][ch].values[quantized_angle_lower] += lower_strength;
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hist_cells[rh][ch].values[quantized_angle_upper] += upper_strength;
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}
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else // here we do hog_full_interpolation
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{
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const double center_r = (cell_size-1)/2.0;
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const double center_c = (cell_size-1)/2.0;
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const double lin_neighbor_r = std::abs(center_r - r)/cell_size;
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const double lin_main_r = 1-lin_neighbor_r;
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const double lin_neighbor_c = std::abs(center_c - c)/cell_size;
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const double lin_main_c = 1-lin_neighbor_c;
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// Which neighboring cells we interpolate into depends on which
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// corner of our main cell we are nearest.
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if (r < center_r)
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{
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if (c < center_c)
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{
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hist_cells[rh][ch].values[quantized_angle_upper] += upper_strength * lin_main_r*lin_main_c;
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hist_cells[rh][ch].values[quantized_angle_lower] += lower_strength * lin_main_r*lin_main_c;
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hist_cells[rh-1][ch].values[quantized_angle_upper] += upper_strength * lin_neighbor_r*lin_main_c;
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hist_cells[rh-1][ch].values[quantized_angle_lower] += lower_strength * lin_neighbor_r*lin_main_c;
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hist_cells[rh][ch-1].values[quantized_angle_upper] += upper_strength * lin_neighbor_c*lin_main_r;
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hist_cells[rh][ch-1].values[quantized_angle_lower] += lower_strength * lin_neighbor_c*lin_main_r;
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hist_cells[rh-1][ch-1].values[quantized_angle_upper] += upper_strength * lin_neighbor_c*lin_neighbor_r;
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hist_cells[rh-1][ch-1].values[quantized_angle_lower] += lower_strength * lin_neighbor_c*lin_neighbor_r;
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}
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else
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{
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hist_cells[rh][ch].values[quantized_angle_upper] += upper_strength * lin_main_r*lin_main_c;
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hist_cells[rh][ch].values[quantized_angle_lower] += lower_strength * lin_main_r*lin_main_c;
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hist_cells[rh-1][ch].values[quantized_angle_upper] += upper_strength * lin_neighbor_r*lin_main_c;
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hist_cells[rh-1][ch].values[quantized_angle_lower] += lower_strength * lin_neighbor_r*lin_main_c;
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hist_cells[rh][ch+1].values[quantized_angle_upper] += upper_strength * lin_neighbor_c*lin_main_r;
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hist_cells[rh][ch+1].values[quantized_angle_lower] += lower_strength * lin_neighbor_c*lin_main_r;
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hist_cells[rh-1][ch+1].values[quantized_angle_upper] += upper_strength * lin_neighbor_c*lin_neighbor_r;
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hist_cells[rh-1][ch+1].values[quantized_angle_lower] += lower_strength * lin_neighbor_c*lin_neighbor_r;
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}
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}
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else
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{
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if (c < center_c)
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{
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hist_cells[rh][ch].values[quantized_angle_upper] += upper_strength * lin_main_r*lin_main_c;
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hist_cells[rh][ch].values[quantized_angle_lower] += lower_strength * lin_main_r*lin_main_c;
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hist_cells[rh+1][ch].values[quantized_angle_upper] += upper_strength * lin_neighbor_r*lin_main_c;
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hist_cells[rh+1][ch].values[quantized_angle_lower] += lower_strength * lin_neighbor_r*lin_main_c;
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hist_cells[rh][ch-1].values[quantized_angle_upper] += upper_strength * lin_neighbor_c*lin_main_r;
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hist_cells[rh][ch-1].values[quantized_angle_lower] += lower_strength * lin_neighbor_c*lin_main_r;
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hist_cells[rh+1][ch-1].values[quantized_angle_upper] += upper_strength * lin_neighbor_c*lin_neighbor_r;
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hist_cells[rh+1][ch-1].values[quantized_angle_lower] += lower_strength * lin_neighbor_c*lin_neighbor_r;
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}
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else
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{
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hist_cells[rh][ch].values[quantized_angle_upper] += upper_strength * lin_main_r*lin_main_c;
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hist_cells[rh][ch].values[quantized_angle_lower] += lower_strength * lin_main_r*lin_main_c;
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hist_cells[rh+1][ch].values[quantized_angle_upper] += upper_strength * lin_neighbor_r*lin_main_c;
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hist_cells[rh+1][ch].values[quantized_angle_lower] += lower_strength * lin_neighbor_r*lin_main_c;
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hist_cells[rh][ch+1].values[quantized_angle_upper] += upper_strength * lin_neighbor_c*lin_main_r;
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hist_cells[rh][ch+1].values[quantized_angle_lower] += lower_strength * lin_neighbor_c*lin_main_r;
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hist_cells[rh+1][ch+1].values[quantized_angle_upper] += upper_strength * lin_neighbor_c*lin_neighbor_r;
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hist_cells[rh+1][ch+1].values[quantized_angle_lower] += lower_strength * lin_neighbor_c*lin_neighbor_r;
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}
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}
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}
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}
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}
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}
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}
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}
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// Now figure out how many blocks we should have. Note again that the hist_cells has a border of
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// unused cells (thats where that -2 comes from).
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num_block_rows = (hist_cells.nr()-2 - (block_size-1) + cell_stride - 1)/cell_stride;
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num_block_cols = (hist_cells.nc()-2 - (block_size-1) + cell_stride - 1)/cell_stride;
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}
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unsigned long round_to_int(
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double val
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) const
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{
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return static_cast<unsigned long>(std::floor(val + 0.5));
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}
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struct histogram
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{
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void zero()
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{
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for (unsigned long i = 0; i < num_orientation_bins; ++i)
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values[i] = 0;
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}
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double values[num_orientation_bins];
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};
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array2d<histogram> hist_cells;
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mutable descriptor_type des;
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long num_block_rows;
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long num_block_cols;
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};
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// ----------------------------------------------------------------------------------------
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template <
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unsigned long T1,
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unsigned long T2,
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unsigned long T3,
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unsigned long T4,
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int T5,
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int T6
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>
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void serialize (
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const hog_image<T1,T2,T3,T4,T5,T6>& item,
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std::ostream& out
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)
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{
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item._PRIVATE_serialize(out);
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}
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template <
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unsigned long T1,
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unsigned long T2,
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unsigned long T3,
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unsigned long T4,
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int T5,
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int T6
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>
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void deserialize (
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hog_image<T1,T2,T3,T4,T5,T6>& item,
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std::istream& in
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)
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{
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item._PRIVATE_deserialize(in);
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}
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// ----------------------------------------------------------------------------------------
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}
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#endif // DLIB_HoG_Hh_
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