397 lines
12 KiB
C++
397 lines
12 KiB
C++
// Copyright (C) 2008 Davis E. King (davis@dlib.net)
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// License: Boost Software License See LICENSE.txt for the full license.
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#ifndef DLIB_DRAW_IMAGe_
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#define DLIB_DRAW_IMAGe_
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#include "draw_abstract.h"
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#include "../algs.h"
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#include "../pixel.h"
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#include "../matrix.h"
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#include <cmath>
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namespace dlib
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{
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// ----------------------------------------------------------------------------------------
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template <
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typename image_type,
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typename pixel_type
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>
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void draw_line (
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long x1,
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long y1,
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long x2,
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long y2,
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image_type& c_,
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const pixel_type& val
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)
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{
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image_view<image_type> c(c_);
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if (x1 == x2)
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{
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// make sure y1 comes before y2
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if (y1 > y2)
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swap(y1,y2);
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if (x1 < 0 || x1 >= c.nc())
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return;
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// this is a vertical line
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for (long y = y1; y <= y2; ++y)
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{
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if (y < 0 || y >= c.nr())
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continue;
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assign_pixel(c[y][x1], val);
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}
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}
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else if (y1 == y2)
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{
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// make sure x1 comes before x2
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if (x1 > x2)
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swap(x1,x2);
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if (y1 < 0 || y1 >= c.nr())
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return;
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// this is a horizontal line
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for (long x = x1; x <= x2; ++x)
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{
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if (x < 0 || x >= c.nc())
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continue;
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assign_pixel(c[y1][x] , val);
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}
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}
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else
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{
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// This part is a little more complicated because we are going to perform alpha
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// blending so the diagonal lines look nice.
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const rectangle valid_area = get_rect(c);
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rgb_alpha_pixel alpha_pixel;
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assign_pixel(alpha_pixel, val);
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const unsigned char max_alpha = alpha_pixel.alpha;
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const long rise = (((long)y2) - ((long)y1));
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const long run = (((long)x2) - ((long)x1));
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if (std::abs(rise) < std::abs(run))
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{
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const double slope = ((double)rise)/run;
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double first, last;
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if (x1 > x2)
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{
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first = std::max(x2,valid_area.left());
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last = std::min(x1,valid_area.right());
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}
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else
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{
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first = std::max(x1,valid_area.left());
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last = std::min(x2,valid_area.right());
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}
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long y;
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long x;
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const double x1f = x1;
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const double y1f = y1;
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for (double i = first; i <= last; ++i)
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{
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const double dy = slope*(i-x1f) + y1f;
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const double dx = i;
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y = static_cast<long>(dy);
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x = static_cast<long>(dx);
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if (y >= valid_area.top() && y <= valid_area.bottom())
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{
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alpha_pixel.alpha = static_cast<unsigned char>((1.0-(dy-y))*max_alpha);
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assign_pixel(c[y][x], alpha_pixel);
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}
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if (y+1 >= valid_area.top() && y+1 <= valid_area.bottom())
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{
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alpha_pixel.alpha = static_cast<unsigned char>((dy-y)*max_alpha);
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assign_pixel(c[y+1][x], alpha_pixel);
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}
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}
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}
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else
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{
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const double slope = ((double)run)/rise;
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double first, last;
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if (y1 > y2)
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{
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first = std::max(y2,valid_area.top());
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last = std::min(y1,valid_area.bottom());
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}
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else
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{
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first = std::max(y1,valid_area.top());
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last = std::min(y2,valid_area.bottom());
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}
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long x;
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long y;
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const double x1f = x1;
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const double y1f = y1;
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for (double i = first; i <= last; ++i)
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{
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const double dx = slope*(i-y1f) + x1f;
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const double dy = i;
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y = static_cast<long>(dy);
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x = static_cast<long>(dx);
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if (x >= valid_area.left() && x <= valid_area.right())
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{
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alpha_pixel.alpha = static_cast<unsigned char>((1.0-(dx-x))*max_alpha);
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assign_pixel(c[y][x], alpha_pixel);
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}
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if (x+1 >= valid_area.left() && x+1 <= valid_area.right())
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{
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alpha_pixel.alpha = static_cast<unsigned char>((dx-x)*max_alpha);
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assign_pixel(c[y][x+1], alpha_pixel);
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}
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}
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}
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}
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}
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// ----------------------------------------------------------------------------------------
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template <
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typename image_type,
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typename pixel_type
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>
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void draw_line (
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image_type& c,
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const point& p1,
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const point& p2,
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const pixel_type& val
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)
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{
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draw_line(p1.x(),p1.y(),p2.x(),p2.y(),c,val);
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}
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// ----------------------------------------------------------------------------------------
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template <
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typename image_type,
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typename pixel_type
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>
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void draw_rectangle (
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image_type& c,
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const rectangle& rect,
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const pixel_type& val
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)
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{
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draw_line(c, rect.tl_corner(), rect.tr_corner(), val);
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draw_line(c, rect.bl_corner(), rect.br_corner(), val);
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draw_line(c, rect.tl_corner(), rect.bl_corner(), val);
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draw_line(c, rect.tr_corner(), rect.br_corner(), val);
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}
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// ----------------------------------------------------------------------------------------
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template <
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typename image_type,
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typename pixel_type
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>
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void draw_rectangle (
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image_type& c,
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const rectangle& rect,
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const pixel_type& val,
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unsigned int thickness
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)
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{
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for (unsigned int i = 0; i < thickness; ++i)
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{
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if ((i%2)==0)
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draw_rectangle(c,shrink_rect(rect,(i+1)/2),val);
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else
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draw_rectangle(c,grow_rect(rect,(i+1)/2),val);
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}
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}
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// ----------------------------------------------------------------------------------------
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template <
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typename image_type,
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typename pixel_type
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>
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void fill_rect (
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image_type& img_,
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const rectangle& rect,
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const pixel_type& pixel
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)
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{
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image_view<image_type> img(img_);
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rectangle area = rect.intersect(get_rect(img));
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for (long r = area.top(); r <= area.bottom(); ++r)
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{
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for (long c = area.left(); c <= area.right(); ++c)
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{
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assign_pixel(img[r][c], pixel);
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}
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}
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}
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// ----------------------------------------------------------------------------------------
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template <
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typename image_array_type
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>
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matrix<typename image_traits<typename image_array_type::value_type>::pixel_type> tile_images (
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const image_array_type& images
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)
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{
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typedef typename image_traits<typename image_array_type::value_type>::pixel_type T;
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if (images.size() == 0)
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return matrix<T>();
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const unsigned long size_nc = square_root(images.size());
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const unsigned long size_nr = (size_nc*(size_nc-1)>=images.size())? size_nc-1 : size_nc;
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// Figure out the size we have to use for each chip in the big main image. We will
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// use the largest dimensions seen across all the chips.
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long nr = 0;
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long nc = 0;
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for (unsigned long i = 0; i < images.size(); ++i)
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{
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nr = std::max(num_rows(images[i]), nr);
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nc = std::max(num_columns(images[i]), nc);
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}
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matrix<T> temp(size_nr*nr, size_nc*nc);
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T background_color;
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assign_pixel(background_color, 0);
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temp = background_color;
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unsigned long idx = 0;
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for (unsigned long r = 0; r < size_nr; ++r)
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{
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for (unsigned long c = 0; c < size_nc; ++c)
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{
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if (idx < images.size())
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{
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set_subm(temp, r*nr, c*nc, nr, nc) = mat(images[idx]);
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}
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++idx;
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}
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}
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return temp;
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}
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// ----------------------------------------------------------------------------------------
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template <
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typename image_type,
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typename pixel_type
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>
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void draw_solid_circle (
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image_type& img_,
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const dpoint& center_point,
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double radius,
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const pixel_type& pixel
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)
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{
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image_view<image_type> img(img_);
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using std::sqrt;
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const rectangle valid_area(get_rect(img));
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const double x = center_point.x();
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const double y = center_point.y();
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const point cp(center_point);
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if (radius > 1)
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{
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long first_x = static_cast<long>(x - radius + 0.5);
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long last_x = static_cast<long>(x + radius + 0.5);
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const double rs = radius*radius;
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// ensure that we only loop over the part of the x dimension that this
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// image contains.
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if (first_x < valid_area.left())
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first_x = valid_area.left();
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if (last_x > valid_area.right())
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last_x = valid_area.right();
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long top, bottom;
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top = static_cast<long>(sqrt(std::max(rs - (first_x-x-0.5)*(first_x-x-0.5),0.0))+0.5);
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top += y;
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long last = top;
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// draw the left half of the circle
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long middle = std::min(cp.x()-1,last_x);
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for (long i = first_x; i <= middle; ++i)
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{
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double a = i - x + 0.5;
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// find the top of the arc
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top = static_cast<long>(sqrt(std::max(rs - a*a,0.0))+0.5);
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top += y;
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long temp = top;
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while(top >= last)
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{
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bottom = y - top + y;
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draw_line(img_, point(i,top),point(i,bottom),pixel);
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--top;
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}
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last = temp;
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}
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middle = std::max(cp.x(),first_x);
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top = static_cast<long>(sqrt(std::max(rs - (last_x-x+0.5)*(last_x-x+0.5),0.0))+0.5);
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top += y;
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last = top;
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// draw the right half of the circle
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for (long i = last_x; i >= middle; --i)
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{
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double a = i - x - 0.5;
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// find the top of the arc
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top = static_cast<long>(sqrt(std::max(rs - a*a,0.0))+0.5);
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top += y;
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long temp = top;
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while(top >= last)
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{
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bottom = y - top + y;
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draw_line(img_, point(i,top),point(i,bottom),pixel);
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--top;
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}
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last = temp;
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}
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}
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else if (valid_area.contains(cp))
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{
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// For circles smaller than a pixel we will just alpha blend them in proportion
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// to how small they are.
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rgb_alpha_pixel temp;
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assign_pixel(temp, pixel);
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temp.alpha = static_cast<unsigned char>(255*radius + 0.5);
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assign_pixel(img[cp.y()][cp.x()], temp);
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}
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}
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// ----------------------------------------------------------------------------------------
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}
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#endif // DLIB_DRAW_IMAGe_
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