1.6 KiB
Tiles
Intended only as an illustration, but it should be easy enough to tailor it to your needs if you find it useful.
Where can I find this NavModel?
The Tiles NavModel is not currently published, however you can fork the Appyx repository and try it out yourself!
If you feel that this functionality should be part of the main library, please let us know.
States
enum class State {
CREATED, STANDARD, SELECTED, DESTROYED
}
Default on screen resolution
internal object TilesOnScreenResolver : OnScreenStateResolver<State> {
override fun isOnScreen(state: State): Boolean =
when (state) {
State.CREATED,
State.STANDARD,
State.SELECTED -> true
State.DESTROYED -> false
}
}
Default transition handler
Selection translates to scaling. Destroying makes elements fly off the screen with rotation and downscaling.
Operations
Add
tiles.add(navTarget)
Adds a new element to the NavModel immediately transitioning from CREATED -> STANDARD.
Destroy
tiles.destroy(navTarget)
Transitions a given element to DESTROYED.
Select
tiles.select(navTarget)
Transitions a given element STANDARD -> SELECTED.
Deselect
tiles.deselect(navTarget)
Transitions a given element SELECTED -> STANDARD.
Deselect all
tiles.deselectAll()
Transitions all elements SELECTED -> STANDARD.
Remove selected
tiles.removeSelected()
Transitions all elements that have SELECTED state to DESTROYED.