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// ChildFrm.cpp : implementation of the CChildFrame class
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//
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#include "stdafx.h"
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#include "GeoMative.h"
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#include "ChildFrm.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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/////////////////////////////////////////////////////////////////////////////
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// CChildFrame
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IMPLEMENT_DYNCREATE(CChildFrame, CMDIChildWnd)
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BEGIN_MESSAGE_MAP(CChildFrame, CMDIChildWnd)
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//{{AFX_MSG_MAP(CChildFrame)
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// NOTE - the ClassWizard will add and remove mapping macros here.
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// DO NOT EDIT what you see in these blocks of generated code !
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ON_COMMAND(ID_FILE_CLOSE, OnFileClose)
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ON_WM_SETFOCUS()
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ON_WM_CREATE()
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// CChildFrame construction/destruction
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CChildFrame::CChildFrame()
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{
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// TODO: add member initialization code here
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}
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CChildFrame::~CChildFrame()
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{
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}
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BOOL CChildFrame::PreCreateWindow(CREATESTRUCT& cs)
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{
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// TODO: Modify the Window class or styles here by modifying
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// the CREATESTRUCT cs
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if( !CMDIChildWnd::PreCreateWindow(cs) )
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return FALSE;
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cs.dwExStyle &= ~WS_EX_CLIENTEDGE;
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cs.lpszClass = AfxRegisterWndClass(0);
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return TRUE;
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}
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/////////////////////////////////////////////////////////////////////////////
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// CChildFrame diagnostics
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#ifdef _DEBUG
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void CChildFrame::AssertValid() const
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{
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CMDIChildWnd::AssertValid();
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}
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void CChildFrame::Dump(CDumpContext& dc) const
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{
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CMDIChildWnd::Dump(dc);
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}
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#endif //_DEBUG
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/////////////////////////////////////////////////////////////////////////////
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// CChildFrame message handlers
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void CChildFrame::OnFileClose()
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{
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// To close the frame, just send a WM_CLOSE, which is the equivalent
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// choosing close from the system menu.
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SendMessage(WM_CLOSE);
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}
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int CChildFrame::OnCreate(LPCREATESTRUCT lpCreateStruct)
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{
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if (CMDIChildWnd::OnCreate(lpCreateStruct) == -1)
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return -1;
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// create a view to occupy the client area of the frame
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if (!m_wndView.Create(NULL, NULL, AFX_WS_DEFAULT_VIEW,
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CRect(0, 0, 0, 0), this, AFX_IDW_PANE_FIRST, NULL))
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{
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TRACE0("Failed to create view window\n");
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return -1;
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}
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return 0;
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}
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void CChildFrame::OnSetFocus(CWnd* pOldWnd)
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{
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CMDIChildWnd::OnSetFocus(pOldWnd);
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m_wndView.SetFocus();
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}
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BOOL CChildFrame::OnCmdMsg(UINT nID, int nCode, void* pExtra, AFX_CMDHANDLERINFO* pHandlerInfo)
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{
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// let the view have first crack at the command
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if (m_wndView.OnCmdMsg(nID, nCode, pExtra, pHandlerInfo))
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return TRUE;
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// otherwise, do default handling
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return CMDIChildWnd::OnCmdMsg(nID, nCode, pExtra, pHandlerInfo);
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}
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