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// MediumUnityProfile.h: interface for the CMediumUnityProfile class.
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//
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//////////////////////////////////////////////////////////////////////
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#if !defined(AFX_MEDIUMUNITYPROFILE_H__7BA0167F_305F_4A51_9A2C_E7E8DA9E0994__INCLUDED_)
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#define AFX_MEDIUMUNITYPROFILE_H__7BA0167F_305F_4A51_9A2C_E7E8DA9E0994__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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#include "Medium.h"
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class CMediumUnityProfile : public CMedium
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{
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public:
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CMediumUnityProfile(int iAR);
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virtual ~CMediumUnityProfile();
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bool GenerateSptRecElecVal(int iEAmount, int* pMaxLevel, int* pPtAmount, CPtrArray* pSptRecArray);
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void CalculateSptPtLoc(int iMul, CSptRecord* pSptRecord);
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int GenSptRecLevel(int iA, int iB, int iM, int iN);
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int GenSptRecPosInLevel(int iA, int iB, int iM, int iN);
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int GetMaxLevelByEAmount(int iEAmount);
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float CalculateDepth(float fA, float fFactor = 0.5);
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float CalculateCESptKVal(float fA, float fB, float fX, float fY);
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};
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#endif // !defined(AFX_MEDIUMUNITYPROFILE_H__7BA0167F_305F_4A51_9A2C_E7E8DA9E0994__INCLUDED_)
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