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// SptRecord.h: interface for the CSptRecord class.
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//
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//////////////////////////////////////////////////////////////////////
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#if !defined(AFX_SPTRECORD_H__5010E9CF_C1A0_4283_949A_DE291072F380__INCLUDED_)
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#define AFX_SPTRECORD_H__5010E9CF_C1A0_4283_949A_DE291072F380__INCLUDED_
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#include "stdafx.h"
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//#include "geomative.h"
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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class CPoint;
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class CSptRecord
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{
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public:
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CSptRecord();
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virtual ~CSptRecord();
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bool PtInRegion(CPoint point); //测点在区域中(point---in:测点)
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BOOL m_bIsSel;
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int m_iTsn;
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float m_fA;
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float m_fB;
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float m_fX;
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float m_fY;
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int m_iC1;
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int m_iC2;
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int m_iP1;
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int m_iP2;
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float m_fK;
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int m_iN; //迭代次数
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int m_iLevel;
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int m_iPtNum;
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COLORREF m_colorREF;
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CRect m_recPtArea;
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float m_fPtCenterX;
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float m_fPtCenterY;
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float m_fPtRadius;
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int m_SubScriptIndex;//用于记录属于哪个3D脚本的
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float m_fSptXPos;
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int m_a;//第几大层
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int m_n;//第几小层
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};
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#endif // !defined(AFX_SPTRECORD_H__5010E9CF_C1A0_4283_949A_DE291072F380__INCLUDED_)
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