59 lines
1.4 KiB
C++
59 lines
1.4 KiB
C++
#if !defined(AFX_FLOATEDIT_H__E237300B_89B3_471F_9B02_1296928961CA__INCLUDED_)
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#define AFX_FLOATEDIT_H__E237300B_89B3_471F_9B02_1296928961CA__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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// floatedit.h : header file
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//
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/////////////////////////////////////////////////////////////////////////////
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// CFloatEdit window
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class CFloatEdit : public CEdit
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{
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// Construction
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public:
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CFloatEdit();
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// Attributes
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public:
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// Operations
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public:
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CFloatEdit)
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//}}AFX_VIRTUAL
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// Implementation
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public:
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void SetDecLimitLen(int iDecLimitLen);
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void SetIntLimitLen(int iIntLimitLen);
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void SetIsMinus(BOOL bIsMinus = TRUE);
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virtual ~CFloatEdit();
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// Generated message map functions
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protected:
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//{{AFX_MSG(CFloatEdit)
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afx_msg void OnChar(UINT nChar, UINT nRepCnt, UINT nFlags);
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afx_msg void OnKillfocus();
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afx_msg void OnSetfocus();
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afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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private:
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int m_iIntLimitLen;
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int m_iDecLimitLen;
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BOOL m_bIsMinus;
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};
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/////////////////////////////////////////////////////////////////////////////
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_FLOATEDIT_H__E237300B_89B3_471F_9B02_1296928961CA__INCLUDED_)
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