#!/usr/bin/env python3 """测试创建房间并添加AI""" import socketio import asyncio async def test(): sio = socketio.AsyncClient() @sio.event async def connect(): print("✅ 已连接服务器") # 创建房间,带2个AI await sio.emit('create_room', { 'game_type': 'doudizhu', 'player_name': '测试玩家', 'config': {'max_players': 3}, 'ai_players': [ {'name': 'AI-1(rule)', 'ai_type': 'rule'}, {'name': 'AI-2(deepseek)', 'ai_type': 'deepseek'} ] }) @sio.on('room_created') async def on_room_created(data): print(f"✅ 房间创建成功: {data['room']['code']}") print(f" 玩家数: {len(data['room']['players'])}") for p in data['room']['players']: print(f" - {p['name']} ({p['type']})") await sio.disconnect() @sio.on('error') async def on_error(data): print(f"❌ 错误: {data}") await sio.disconnect() try: await sio.connect('http://localhost:8900') await sio.wait() except Exception as e: print(f"❌ 连接失败: {e}") if __name__ == '__main__': asyncio.run(test())